Inside the Fallout Universe, Gaming’s Most Unexpected Small Screen Triumph

The post-apocalyptic TV series has come back to its platform, and it's fair to say that audiences were delightfully shocked by the caliber of its first season. By illustrating the retro-futuristic, post-apocalyptic United States through the perspectives of three distinct characters, it managed to capture various facets of the player's experience.

There was Lucy the vault dweller, striving to uphold her morals and discovering that the ruined world made that very difficult; Max, the militant faction initiate, who begins to question his faction's authority and creates a lot of havoc in powered exoskeleton; and the Ghoul, a breakout character who has completely shed any sense of morality out in the irradiated badlands.

Building Anticipation for a New Chapter

The debut season's conclusion disclosed a major secret about who helped cause the nuclear war that sealed a population in underground vaults for an extended period. It also posed numerous mysteries unanswered for the next installment – and, on this occasion, expectations are much greater.

“We'd gladly accept ‘not terrible’ – let’s get that on a poster,” says Jonah Nolan.

“Going into the initial season, people were like, ‘Just don't mess it up’,” adds Todd Howard. “We are thrilled with the response to the show, so now people are arriving with more excitement and new expectations.”

A New Vegas Vibe for Season Two

The second season is set in New Vegas, the location of the 2010’s game Fallout: New Vegas, which is often praised for having the most compelling narratives and cast in the series, despite the fact that it was a bit broken at launch.

“It’s more of a desert vibe, a Southwestern essence, that’s so key to that game,” says the co-creator. “That dusty, desolate iconic highway vibe of the game is so much rewarding to translate into the show.”

In the show's timeline, a long time has elapsed since the events of the New Vegas game by the time the characters arrive there. However, the creators suggest that it will honor the player’s journey.

The Importance of Physical Sets

The Fallout TV series is notable for its physical authenticity – its makers insisted on physical models and sets were built, mirroring the cobbled-together nature of the settlements in the games.

“As a sci-fi fan, so many shows I watch, I’m aware that they’re all filmed against a green screen,” observes another of the showrunners. “The whole point of an translation, particularly of a interactive medium, is to appear as if it’s tangible.”

Actually, virtually each creature you see on-screen is real, even the notoriously frightening mutated beasts known as the apex predators. In the show, they are created using animatronics, and were reportedly rather intimidating up close.

A Labor of Love

The Fallout series resonates because it is developed by accomplished storytellers who are also longtime fans, with the help of the original creators behind the source material. This common understanding for the lore is evident in the final product.

The second season is debuting on a weekly basis rather than as a binge-able batch, representing a shift from the previous season. This approach will create a different viewing experience, something the creators themselves are excited to engage with.

“It delves deeper, it’s bigger, it’s more humorous, it has a lot of twists,” teases the game director. “I am excited to seeing what people think.”

Maria Williams
Maria Williams

A passionate web developer and designer with over a decade of experience in creating user-friendly digital experiences.